Producer David Sirland has just returned from vacation and honestly confronts the harsh criticism of Battlefield 6: he recognizes that larger maps are needed.
It seems impossible that a major release like Battlefield 6, which received good reviews and surpassed 7 million copies sold in three days, now has so many negative reviews. It’s all season 1’s fault and mostly an aspect that disappointed for many fans of the saga.
It is estimated that Battlefield 6 would have already sold more than 10 million games, while the free Battlefield Redsec alternates a large number of users (especially on PC) with negative reviews.
The community is angry about the presence of bots (DICE explained how they work to try to calm the waters), but mainly They criticized the Season 1 maps because it is very small. And, in fact, there is one that they consider “the worst of the entire saga”.
It’s about Blackwell Fieldsone of the maps introduced in season 1 that even producer David Sirland considers it too smallin response to a fan on social media.
”This is certainly a problem with this map and the narrowness of the flight space.”, says the main producer of Battlefield 6 on Twitter/X, acknowledging that it is frustrating to be bombarded by vehicles leaving the hangar.
Although I disagree with all the negative reviews spilled into the game, Yes, he recognizes that they need more large maps (he calls these sandbox maps) in Battlefield 6 if they want to please the community.
Battlefield 6 producer acknowledges game errors

Most Battlefield 6 players think all maps are small, or at least compared to those seen in Battlefield 3 and Battlefield 4the most remembered games from the EA franchise.
They’ve even started to joke about naval battles, a feature that will be coming to the game in the future, because they think it will be like throwing a boat in a puddle, getting it wrong, and then.
Sirland believes that not all Battlefield 6 maps are small, but agree with fans that they need bigger maps. It also opens up to the community by highlighting the reduced space for aerial vehicles at Blackwell Fields.
”I don’t agree that this is true of all maps; However, there are different types of Battlefield maps in every game. We definitely need more big sandbox maps!”, acknowledges David Sirland.
In a previous tweet, the Battlefield 6 producer confirms that All bugs and performance errors will be fixed in an upcoming patchand also asks fans to report all aspects that need to be improved in updates and subsequent seasons.
Not all of the negative reviews come from the base game, as Battlefield Redsec was also hit hard due to a lack of gameplay, loss of identity, and poor quality.
Who knows, maybe the secret room in Battlefield 6’s shooting range could ease tension among fans. EA’s shooter is currently available on PS5, Xbox Series X|S and PC with a 1st season that was more disappointment than joy, unfortunately.
Get to know how we work in HobbyConsoles.
