The supposed MMO Horizon that has nothing to do with the another multiplayer that Guerrilla is preparing, “It wasn’t as much of a side project as its creators think.”they worked closely” to change graphics engine.
Let’s remember that Zero Dawn and Forbidden West are games in computer, Steam Deck and PS5 developed on Decima Engine and the NCSoft Mobile Game uses Unreal Engine 5.
This may have been more surprising than the announcement itself, although its executive producer -Sunggu Lee- commented on the decision in an interview with IGN.
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When he talked about the differences between Decima Engine and Unreal Engine 5Lee praised the Guerrilla technical experience and especially the “Stunning graphics and amazing quality of resources“from the graphics engine.
He also highlighted that the transfer of these resources to Epic Games graphics engine had its challenges: “Horizon Steel Frontiers is being developed using Unreal Engine 5.
The original Decime Engine is amazing (…) it made Horizon so iconic. Moving these high-quality assets to Unreal Engine 5 was no small challenge.“.
In its development, Lee said that collaborated with Sony studio to ensure that the artistic vision of the Horizon saga is captured perfectly in Horizon Steel Frontiers.
“We worked closely with Guerrilla to ensure we preserved the visual fidelity of the original while creating unique gameplay in Steel Frontiers.
By leveraging the powerful graphics capabilities of Unreal Engine 5, we can deliver stunning visuals and a smooth multiplayer experience on both mobile and PC (PURPLE)
Horizon Steel Frontiers and the move to Unreal Engine 5
Although It doesn’t look like it’s coming to PlayStation 5Lee left some characteristics that the adventure will have: “We have added unique and original elements to the game to take down giant machines.
For example, after destroying a specific part of a machine, you can quickly approach and climb (…) trap the damaged part and apply altered effects to it“.
We hope that soon we will answer questions to see if play Horizon Stell Frontiers on iOS and Android with Unreal Engine 5 is it worth it or not.