A Clair Obscur: Expedition 33 It doesn’t happen like other games, forgotten by the arrival of others: Seven months after its release, the RPG is still tied to current events.
He does this for his GOTY candidacyincluding a record number of nominations at The Game Awards; but also by the statements of those responsible for this RPG.
Now the words of Guillaume Broche, game director, who talk about the latest title capable of moving you: A hidden gem from almost twenty years ago.
PlayStation Portal

This handheld device is the closest thing to a portable console that Sony has right now, and it comes at a reduced price.
Clair Obscur director was excited about Lost Odyssey
Speaking to Eurogamer, Guillaume Broche, CEO of Sandfall Interactive, rescues one of the greatest treasures in the history of the Xbox 360.
“Lost Odyssey was the last great RPG with realistic graphics and turn-based combat”says Broche, referring to the Microsoft console exclusive.
The creative adds that this title “He touched on very deep themes and did so masterfully.. “It was the last game that made me cry.”
Launched in 2007, Lost Odyssey was one of Xbox’s attempts to attract the Japanese public. And he did it with the best master of ceremonies: Hironobu Sakaguchi, creator of Final Fantasy.
Sakaguchi founded his own studio, Mistwalker, in 2004.. His first two games were RPGs, both exclusive to Xbox 360: Blue Dragon and Lost Odyssey.
Lost Odyssey tells the story of Kaim, a warrior who lost his memory. Its objective is to stop the dangers brought by the industrial revolution; but as he does so, he is tormented by the memory he regains.
And it is easy to see many characteristics of this title in Clair Obscur; starting with its combat system, a mix of turns and real-time action.
Similar to Expedition 33’s dodge button, Lost Odyssey required pressing buttons at precise times to activate attackscoming from the rings and other equipment.
Lost Odyssey also had emotional moments like those in the Sandfall game. They were the work of novelist Kiyoshi Shigematsuand gave Kaim’s memories a reflective, philosophical and very emotional air.
As Broche remembers, “Lost Odyssey is a cult game because it is exclusive to the 360. Everyone who played loved it. The criticism was very unfair.”.
He also regrets that, despite its prestige, it never had a sequel: “Justice for the Lost Odyssey! Let them do a remaster so that more people can discover it”.
The good news is that Lost Odyssey is on sale at the Microsoft store. Not only that: It is backwards compatible with Xbox One and Series X/S, with visual and performance improvements. The best way to enjoy this legendary RPG.