However, Lin Tao claims that the losses caused by Destiny 2 and the upcoming Marathon will not significantly affect Sony’s video game division.
The purchase of Bungie by 3.6 billion dollars a frog came out Sony PlayStationand this is part of the most expensive operations in the history of video games. Buying from the creators of the first Halo or the Destiny saga was a very lofty goal for the Japanese company.
But the reality, almost 4 years later, is very different, to the point that Destiny 2 did not meet the expectations set by the Sony Group with this million-dollar purchase, announced in 2022.
Just look at the statements made by Lin Tao, CFO of Sony, in response to the financial results for the second quarter of fiscal year 2025. This report also revealed the sales of Ghost of Yotei (3.3 million) or the great performance of the PS5 with 84.2 million consoles sold.
”As for Destiny 2, due in part to changes in the competitive environment, the level of sales and user engagement did not meet the expectations we had at the time of the Bungie acquisition.”.
Not even recent expansions like The Final Form and The Ends of Destiny, or other content released to expand the multiplayer shooter, have managed to improve the numbers of a Destiny 2 that is increasingly closer to its inevitable end.
Very unlike other games like Helldivers 2 and MLB The Show 25 whose performance on PS5, PC and Xbox has been more than good…especially in the case of the Arrowhead Game Studios title.
Destiny 2 stumbles and Sony recognizes the decline of Bungie’s game

Lin Tao opened the fiscal second quarter earnings call by addressing the division of PlayStation gaming and network services revenues. He recognized that Destiny 2 performance is not as expected in these moments.
Not now, not when Sony closed the purchase of Bungie for US$3.6 billion. Of course, it must be said that Destiny 2 is already 8 years old and the options in the multiplayer shooter-as-a-service sector have multiplied (the best example is Arc Raiders).
”While we continue to make improvements, we have revised our business outlook downward for now and recorded an impairment loss on a portion of Bungie’s assets.”.
Tao acknowledges that Destiny 2’s failure could lead to losses in the future, as would Marathon if the game wasn’t well received, but both didn’t diminish PlayStation’s viability in the games-as-a-service sector.
”In the case of the upcoming Marathon and Destiny 2, if performance does not meet our expectations, there is of course a risk of losses, but we do not believe this will affect the entire gaming segment, at least for now”.
Titles like Helldivers 2 or MLB The Show 25 They generated 40% of PlayStation’s total revenue from their own softwaresimilar numbers to the previous quarter, and Sony highlights the success of the first on Xbox Series X|S.
”Helldivers 2, which also launched for Xbox in August this year, is having a resounding success, attracting not only new users to Xbox but also increasing engagement with existing users on PS5 and PC.”.
Bungie will have to rethink its future strategy if it wants to continue to be profitable for Sony, as rumors about its integration into PlayStation Studios grow. Will they be able to reverse the situation with the Marathon?
Get to know how we work in HobbyConsoles.
