Shuhei Yoshida is the latest to join the topic of the moment: the use of generative artificial intelligence in video games, a debate that never stops making headlines.
The indiscriminate use of generative AI in the latest Call of Duty has even reached the political sphere; all this, while supporters and detractors clash.
More and more companies are investing in these tools, often at the expense of jobs. Now, It is Yoshida who chooses the side of the enthusiasts.
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Shuhei Yoshida defends the use of generative AI in indie games
Former president of SIE Worldwide Studios supports the use of generative AI tools in creating independent games; some statements collected by Automaton.
As part of the Osaka Indie Games Summit 2025 event, Yoshida presents his point of view on a discussion that dominates the current video game scenario. And if: It is completely favorable.
“Independent creators They are being the first to master the possibilities of AI and all its technologies. That’s why indies are so fun.”he maintains.
Yoshida states that “everyone”, from large companies to the most modest studios, They are using AI in every facet of game development.
According to him, they do this to save time, in aspects such as create concept art to present projects, for interim dubbingand much more.
And more: Yoshida guarantees that studies They already use AI to simulate player behaviorand thus adjust your products based on these reactions. What awaits us…
He gives as an example the indie Hanashi no Hanashi, an indie mystery where you have to talk to another character… Controlled by AI. There are also projects that bring together suspects managed by artificial intelligence.
“It’s amazing to interact with the game in these terms, instead of the traditional options”he assures. “The Indies are adopting these ideas at incredible speed.”
More examples from Yoshida? Marvel Snap, with bots controlled by AI, which are as challenging (according to him) as human players, or even more so.
For the former executive He doesn’t think it’s bad for AI to replace people in customer service. In fact, he prophesies that games of the future will have their own intelligence, which will make recommendations to the player.
What will Yoshida think about using AI to plagiarize voices or replace workers? It may not seem bad to you either; but in any case, The debate will continue in 2026.